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VehPose.h

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00001 
00005 #ifndef VEH_POSE_H
00006 #define VEH_POSE_H
00007 
00008 #include <utils/Linear.h>
00009 
00011 struct VehPose {
00012   utils::Vec3d pos;     
00013   utils::Rotation ori;  
00014 };
00015 
00016 #endif
00017 

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