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PlayerRoadSource.cc

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00001 
00005 #include <iostream>
00006 
00007 #include <utils/ConfigFile.h>
00008 #include <TimeSource/TimeSource.h>
00009 
00010 #include "RoadSource.h"
00011 #include "RoadPlayer.h"
00012 
00015 class PlayerRoadSource : public RoadSource {
00016  public:
00018   virtual bool getPoints(utils::Time& time,
00019                          std::vector<utils::Vec3d>& points,
00020                          bool blocking = true);
00021 
00023   bool init(utils::ConfigFile& params, utils::SymbolTable* globals);
00024 
00025  private:
00026   RoadPlayer _player;
00027 };
00028 
00030 UTILS_INTF_CREATOR(RoadSource, player, gen, params, globals)
00031 {
00032   UTILS_INTF_REPORT(RoadSource, player);
00033   PlayerRoadSource* intf = new PlayerRoadSource();
00034   if (!intf->init(*params, globals)) {
00035     delete intf;
00036     return NULL;
00037   }
00038   return intf;
00039 }
00040 
00041 bool PlayerRoadSource::init(utils::ConfigFile& params,
00042                             utils::SymbolTable* globals)
00043 {
00044   return _player.open(params, globals);
00045 }
00046 
00047 bool PlayerRoadSource::getPoints(utils::Time& time,
00048                                std::vector<utils::Vec3d>& points,
00049                                bool blocking)
00050 {
00051   return _player.nextPoints(time, points, blocking);
00052 }
00053 

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