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PlayerVehPoseSource.cc

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00001 
00005 #include <iostream>
00006 
00007 #include <utils/ConfigFile.h>
00008 #include <utils/Player.h>
00009 #include <TimeSource/TimeSource.h>
00010 
00011 #include "VehPoseSource.h"
00012 #include "VehPosePlayer.h"
00013 
00016 class PlayerVehPoseSource : public VehPoseSource {
00017  public:
00019   virtual bool getCurPose(utils::Time& time,
00020                           VehPose& pose, bool blocking = true);
00021 
00023   virtual bool getPose(utils::Time time, VehPose& pose);
00024 
00026   bool init(utils::ConfigFile& params, utils::SymbolTable* globals);
00027 
00028  private:
00029   VehPosePlayer _player;  
00030 };
00031 
00033 UTILS_INTF_CREATOR(VehPoseSource, player, gen, params, globals)
00034 {
00035   UTILS_INTF_REPORT(VehPoseSource, player);
00036   PlayerVehPoseSource* intf = new PlayerVehPoseSource();
00037   if (!intf->init(*params, globals)) {
00038     delete intf;
00039     return NULL;
00040   }
00041   return intf;
00042 }
00043 
00044 bool PlayerVehPoseSource::init(utils::ConfigFile& params,
00045                                utils::SymbolTable* globals)
00046 {
00047   return _player.open(params, globals);
00048 }
00049 
00050 bool PlayerVehPoseSource::getCurPose(utils::Time& time, VehPose& pose,
00051                                      bool blocking)
00052 {
00053   return _player.nextPose(time, pose, blocking);
00054 }
00055 
00056 bool PlayerVehPoseSource::getPose(utils::Time time, VehPose& pose)
00057 {
00058   return _player.getPose(time, pose);
00059 }
00060 
00061 

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